
#define TITLE  "EGC"

#include "Scenariu.h"

using namespace std;
int WIDTH = 700;
int HEIGHT= 700;
int winIdMain;
int winIdSub;
Scenariu scene[20];
int current_scene;
int nr_scene;
char lastbutton[40];
bool button_changed = false;
void initScenariu1();
void initScenariu2();
void initScenariu3();
void initScenariu4();
void initScenariu5();
void initScenariu6();
void initScenariu7();
void process_button_and_make_changes();